SOFTWARE ENGINEER (C+) - THE SIMS

Regular
Electronic Arts


Responsibilities : Build sustainable software tools, tests, and services to empower development teams, and Quality Assurance. Use modern software engineering processes and best practices for requirements, design, implementation, and testing. You will work with all disciplines to gather requirements, collaborate on solutions, and implement. Measurably improve process and best practices to achieve targets across a small team of engineers. Create clear documentation to support workflow processes. Develop automation frameworks, tools, engine components and processes used across studios. Design, author, test, and deploy automated tests to cover all test scenarios Interpret requests from your QA and engineering partners, account for and call out any roadblocks or efficiencies your partners may not consider, and propose and apply your creative or technical solutions. Qualifications: 10+ years experience in a hands-on development role. 5+ years of professional development experience with OOP Languages, C++. Familiarity with cloud platforms (e.g., AWS, Azure, GCP). Proven experience in quality verification tools, test automation, and large-scale system design. Contributor to technical architecture and design documents for medium/large sized features A solid foundation in Computer Science fundamentals, algorithms, design patterns, test-driven development, CI/CD processes, and data structures. Understanding of SDLC, STLC processes, and quality methodologies. Quality-first mindset and desire to make QA more successful through tools/automation.

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